WE PLAY WE WIN :OFFLINE GAMING SESSION
On October 5, 2024, the IEEE Student Branch at Galgotias University organized We Play, We Win: Gaming Session, featuring a variety of indoor and online games. With over 40 participants, students competed in a friendly yet competitive environment, engaging in games that required both mental and strategic skills.
For the indoor games, participants played chess, carrom, and puzzles, while the online and outdoor games included popular titles like Valorant, PUBG, Cricket 19, and many more. The event provided a mix of traditional and modern games, catering to various interests and skill levels.
Students formed teams or played individually, competing in multiple rounds to secure top spots. The top 3 players/teams were awarded for their exceptional performance and sportsmanship, with certificates and recognition for their achievements.
Event Outcomes:
- Participation: Over 40 students participated in a combination of indoor and online games.
- Games Played: Indoor games included chess, carrom, and puzzles, while outdoor and online games featured Valorant, PUBG, Cricket 19, and more.
- Awards: The top 3 players/teams were recognized for their performance and teamwork.
Event Highlights:
- A diverse range of games, including traditional indoor games and popular online games, ensured fun for all participants.
- The event encouraged strategic thinking, teamwork, and friendly competition.
- Over 40 students bonded over games, strengthening the IEEE SB community at Galgotias University.